In the previous tutorial, we had our tools ready. in this one, we are going to look at the scope of our final product, that is in our case the engine we are about to make. A game engine is a big project, and any big project would require some planning to be done beforehand. Many engines start out not having a plan of development, and not many make to the finish without planning. We need to sett;e down on what we want exactly our engine to do, and the sketch out a rough idea on how it would do it elegantly.
Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts
Thursday, 26 November 2015
Friday, 13 March 2015
Tic-Tac-Toe ....Anyone?
One of my friends, Maadhavan, got inspired by me and decided he would learn c++ and make a game. I have to say- he has such a strong determination, he learnt c++ in about two weeks (or should I say- learnt whatever is possible in two weeks) and started coming up with games he tried to make from scratch. Sadly, none of his games worked, but I told him not to loose hope at all, and came up with an idea about doing a tutorial on making the simplest game with c++ for him.(Thats nice, isn't it? He got inspired by me and I got inspired by him!) Maadhavan, this one is for you.
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